Add Phoenix remote desktop, action connector, documentation engine, and gamification support. Refactor support-case processing and search/action UI, and update installer assets and dependencies.
41 lines
1.9 KiB
C#
41 lines
1.9 KiB
C#
using System;
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using F4SD.ActionConnector.Payloads;
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namespace F4SD.ActionConnector.Events
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{
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/// <summary>
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/// Static event bus. F4SD calls the methods after a business event occurs.
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/// The connector engine subscribes to the corresponding events and dispatches configured actions.
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/// </summary>
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public static class ActionConnectorEvents
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{
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/// <summary>Raised when a support case is closed.</summary>
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public static event EventHandler<TriggerEventArgs<CaseClosedPayload>> CaseClosed;
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/// <summary>Raised when a new support case is created.</summary>
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public static event EventHandler<TriggerEventArgs<CaseCreatedPayload>> CaseCreated;
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/// <summary>Raised once during application startup, after configuration is loaded.</summary>
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public static event EventHandler<TriggerEventArgs<ApplicationStartupPayload>> ApplicationStartup;
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/// <summary>
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/// Raised after every sync action completes. The Cockpit Client subscribes here
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/// to display results without coupling to specific trigger types.
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/// </summary>
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public static event EventHandler<ActionCompletedEventArgs> ActionCompleted;
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public static void RaiseCaseClosed(object sender, CaseClosedPayload payload)
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=> CaseClosed?.Invoke(sender, new TriggerEventArgs<CaseClosedPayload>(payload));
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public static void RaiseCaseCreated(object sender, CaseCreatedPayload payload)
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=> CaseCreated?.Invoke(sender, new TriggerEventArgs<CaseCreatedPayload>(payload));
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public static void RaiseApplicationStartup(object sender, ApplicationStartupPayload payload)
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=> ApplicationStartup?.Invoke(sender, new TriggerEventArgs<ApplicationStartupPayload>(payload));
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public static void RaiseActionCompleted(object sender, ActionCompletedEventArgs args)
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=> ActionCompleted?.Invoke(sender, args);
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}
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}
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