Add Phoenix remote desktop, action connector, documentation engine, and gamification support. Refactor support-case processing and search/action UI, and update installer assets and dependencies.
45 lines
1.7 KiB
C#
45 lines
1.7 KiB
C#
using C4IT.FASD.Base;
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using C4IT.MultiLanguage;
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using FasdDesktopUi.Basics;
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using FasdDesktopUi.Basics.Models;
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using FasdDesktopUi.Basics.Services.SupportCase.Controllers;
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using FasdDesktopUi.Basics.UiActions;
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namespace F4SD.Cockpit.Client.Test.Basics.Sevices.SupportCase.Controllers;
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public class MenuDataFactoryTest
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{
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public MenuDataFactoryTest()
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{
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cMultiLanguageSupport.CurrentLanguage = "EN";
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}
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[Fact]
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public async Task Create_From_QuickActionDefinition()
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{
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cF4sdQuickActionRemoteComputer menuDataDefinition = new()
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{
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Id = Guid.NewGuid(),
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Names = new() { ["EN"] = "Foo EN", ["DE"] = "Foo DE" },
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Icon = { IconType = enumIconType.intern, Name = nameof(enumInternIcon.misc_computer) },
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Descriptions = new() { ["EN"] = "Bar EN", ["DE"] = "Bar DE" },
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AlternativeDescriptions = new() { ["EN"] = "FooBar EN", ["DE"] = "FooBar DE" },
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Section = "Section 1",
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Sections = ["Section 2", "Section 3"],
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IsHidden = false
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};
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cMenuDataBase expected = new()
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{
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MenuText = "Foo EN",
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MenuIcon = new cMenuDataBase.MenuIconInfo(new(F4SD_AdaptableIcon.Enums.enumInternIcons.misc_computer), null, false, null),
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MenuSections = ["Section 1", "Section 2", "Section 3"],
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UiAction = new cUiRemoteQuickAction(menuDataDefinition) { DisplayType = FasdDesktopUi.Basics.Enums.enumActionDisplayType.enabled }
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};
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cMenuDataBase actual = MenuDataFactory.Create(menuDataDefinition, [], []);
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Assert.Equivalent(expected, actual);
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}
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}
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