feat: expand cockpit integrations and support workflows

Add Phoenix remote desktop, action connector, documentation engine, and gamification support. Refactor support-case processing and search/action UI, and update installer assets and dependencies.
This commit is contained in:
Meik
2026-07-13 11:16:53 +02:00
parent bbedbf71c8
commit 0b52999b1d
303 changed files with 11235 additions and 3580 deletions

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using System;
namespace F4SD.DocuEngine.DocuEngineParser.Exceptions
{
internal abstract class DocuEngineParserException : Exception
{
public string CurrentText { get; protected set; }
public string PrintedErrorMessage { get; protected set; }
public DocuEngineParserException(string message) : base(message)
{
}
public abstract void AddToCurrentText(string text);
}
}

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namespace F4SD.DocuEngine.DocuEngineParser.Exceptions
{
internal class SyntaxErrorException : DocuEngineParserException
{
private const string errorMessageTemplate = "<<Syntax Error | Expected Characters: \"{0}\" | Actual Characters: \"{1}\">>";
private const string defaultMessage = "You're syntax is wrong. Get good.";
public SyntaxErrorException(string currentText) : base(defaultMessage)
{
CurrentText = currentText;
}
public SyntaxErrorException(string expected, string actual) : base(defaultMessage)
{
PrintedErrorMessage = string.Format(errorMessageTemplate, expected, actual);
}
public SyntaxErrorException(string currentText, string expected, string actual) : base(defaultMessage)
{
CurrentText = currentText;
PrintedErrorMessage = string.Format(errorMessageTemplate, expected, actual);
}
public override void AddToCurrentText(string text)
{
CurrentText = text + CurrentText;
}
}
}

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namespace F4SD.DocuEngine.DocuEngineParser.Exceptions
{
internal class VariableErrorException : DocuEngineParserException
{
private const string errorMessageTemplate = "<<Variable Error | \"{0}\" can't be converted to type \"{1}\">>";
private const string defaultMessage = "Your variable is the wrong type. Get good.";
public VariableErrorException(string currentText) : base(defaultMessage)
{
CurrentText = currentText;
}
public VariableErrorException(string expected, string actual) : base(defaultMessage)
{
PrintedErrorMessage = string.Format(errorMessageTemplate, expected, actual);
}
public VariableErrorException(string currentText, string expected, string actual) : base(defaultMessage)
{
CurrentText = currentText;
PrintedErrorMessage = string.Format(errorMessageTemplate, expected, actual);
}
public override void AddToCurrentText(string text)
{
CurrentText = text + CurrentText;
}
}
}