Files
simple-mail-cleaner/backend/node_modules/bullmq/dist/esm/classes/worker.d.ts
2026-01-22 15:49:12 +01:00

287 lines
11 KiB
TypeScript

import { URL } from 'url';
import { AbortController } from 'node-abort-controller';
import { GetNextJobOptions, IoredisListener, JobJsonRaw, RedisClient, Span, WorkerOptions } from '../interfaces';
import { JobProgress } from '../types';
import { Processor } from '../types/processor';
import { QueueBase } from './queue-base';
import { Repeat } from './repeat';
import { Job } from './job';
import { RedisConnection } from './redis-connection';
import { JobScheduler } from './job-scheduler';
import { LockManager } from './lock-manager';
export interface WorkerListener<DataType = any, ResultType = any, NameType extends string = string> extends IoredisListener {
/**
* Listen to 'active' event.
*
* This event is triggered when a job enters the 'active' state.
*/
active: (job: Job<DataType, ResultType, NameType>, prev: string) => void;
/**
* Listen to 'closing' event.
*
* This event is triggered when the worker is closed.
*/
closed: () => void;
/**
* Listen to 'closing' event.
*
* This event is triggered when the worker is closing.
*/
closing: (msg: string) => void;
/**
* Listen to 'completed' event.
*
* This event is triggered when a job has successfully completed.
*/
completed: (job: Job<DataType, ResultType, NameType>, result: ResultType, prev: string) => void;
/**
* Listen to 'drained' event.
*
* This event is triggered when the queue has drained the waiting list.
* Note that there could still be delayed jobs waiting their timers to expire
* and this event will still be triggered as long as the waiting list has emptied.
*/
drained: () => void;
/**
* Listen to 'error' event.
*
* This event is triggered when an error is throw.
*/
error: (failedReason: Error) => void;
/**
* Listen to 'failed' event.
*
* This event is triggered when a job has thrown an exception.
* Note: job parameter could be received as undefined when an stalled job
* reaches the stalled limit and it is deleted by the removeOnFail option.
*/
failed: (job: Job<DataType, ResultType, NameType> | undefined, error: Error, prev: string) => void;
/**
* Listen to 'paused' event.
*
* This event is triggered when the queue is paused.
*/
paused: () => void;
/**
* Listen to 'progress' event.
*
* This event is triggered when a job updates it progress, i.e. the
* Job##updateProgress() method is called. This is useful to notify
* progress or any other data from within a processor to the rest of the
* world.
*/
progress: (job: Job<DataType, ResultType, NameType>, progress: JobProgress) => void;
/**
* Listen to 'ready' event.
*
* This event is triggered when blockingConnection is ready.
*/
ready: () => void;
/**
* Listen to 'resumed' event.
*
* This event is triggered when the queue is resumed.
*/
resumed: () => void;
/**
* Listen to 'stalled' event.
*
* This event is triggered when a job has stalled and
* has been moved back to the wait list.
*/
stalled: (jobId: string, prev: string) => void;
/**
* Listen to 'lockRenewalFailed' event.
*
* This event is triggered when lock renewal fails for one or more jobs.
*/
lockRenewalFailed: (jobIds: string[]) => void;
/**
* Listen to 'locksRenewed' event.
*
* This event is triggered when locks are successfully renewed.
*/
locksRenewed: (data: {
count: number;
jobIds: string[];
}) => void;
}
/**
*
* This class represents a worker that is able to process jobs from the queue.
* As soon as the class is instantiated and a connection to Redis is established
* it will start processing jobs.
*
*/
export declare class Worker<DataType = any, ResultType = any, NameType extends string = string> extends QueueBase {
readonly opts: WorkerOptions;
readonly id: string;
private abortDelayController;
private blockingConnection;
private blockUntil;
private _concurrency;
private childPool;
private drained;
private limitUntil;
protected lockManager: LockManager;
private processorAcceptsSignal;
private stalledCheckStopper?;
private waiting;
private _repeat;
protected _jobScheduler: JobScheduler;
protected paused: boolean;
protected processFn: Processor<DataType, ResultType, NameType>;
protected running: boolean;
protected mainLoopRunning: Promise<void> | null;
static RateLimitError(): Error;
constructor(name: string, processor?: string | URL | null | Processor<DataType, ResultType, NameType>, opts?: WorkerOptions, Connection?: typeof RedisConnection);
/**
* Creates and configures the lock manager for processing jobs.
* This method can be overridden in subclasses to customize lock manager behavior.
*/
protected createLockManager(): void;
/**
* Creates and configures the sandbox for processing jobs.
* This method can be overridden in subclasses to customize sandbox behavior.
*
* @param processor - The processor file path, URL, or function to be sandboxed
*/
protected createSandbox(processor: string | URL | null | Processor<DataType, ResultType, NameType>): void;
/**
* Public accessor method for LockManager to extend locks.
* This delegates to the protected scripts object.
*/
extendJobLocks(jobIds: string[], tokens: string[], duration: number): Promise<string[]>;
emit<U extends keyof WorkerListener<DataType, ResultType, NameType>>(event: U, ...args: Parameters<WorkerListener<DataType, ResultType, NameType>[U]>): boolean;
off<U extends keyof WorkerListener<DataType, ResultType, NameType>>(eventName: U, listener: WorkerListener<DataType, ResultType, NameType>[U]): this;
on<U extends keyof WorkerListener<DataType, ResultType, NameType>>(event: U, listener: WorkerListener<DataType, ResultType, NameType>[U]): this;
once<U extends keyof WorkerListener<DataType, ResultType, NameType>>(event: U, listener: WorkerListener<DataType, ResultType, NameType>[U]): this;
protected callProcessJob(job: Job<DataType, ResultType, NameType>, token: string, signal?: AbortSignal): Promise<ResultType>;
protected createJob(data: JobJsonRaw, jobId: string): Job<DataType, ResultType, NameType>;
/**
*
* Waits until the worker is ready to start processing jobs.
* In general only useful when writing tests.
*
*/
waitUntilReady(): Promise<RedisClient>;
/**
* Cancels a specific job currently being processed by this worker.
* The job's processor function will receive an abort signal.
*
* @param jobId - The ID of the job to cancel
* @param reason - Optional reason for the cancellation
* @returns true if the job was found and cancelled, false otherwise
*/
cancelJob(jobId: string, reason?: string): boolean;
/**
* Cancels all jobs currently being processed by this worker.
* All active job processor functions will receive abort signals.
*
* @param reason - Optional reason for the cancellation
*/
cancelAllJobs(reason?: string): void;
set concurrency(concurrency: number);
get concurrency(): number;
get repeat(): Promise<Repeat>;
get jobScheduler(): Promise<JobScheduler>;
run(): Promise<void>;
private waitForRateLimit;
/**
* This is the main loop in BullMQ. Its goals are to fetch jobs from the queue
* as efficiently as possible, providing concurrency and minimal unnecessary calls
* to Redis.
*/
private mainLoop;
/**
* Returns a promise that resolves to the next job in queue.
* @param token - worker token to be assigned to retrieved job
* @returns a Job or undefined if no job was available in the queue.
*/
getNextJob(token: string, { block }?: GetNextJobOptions): Promise<Job<DataType, ResultType, NameType>>;
private _getNextJob;
/**
* Overrides the rate limit to be active for the next jobs.
* @deprecated This method is deprecated and will be removed in v6. Use queue.rateLimit method instead.
* @param expireTimeMs - expire time in ms of this rate limit.
*/
rateLimit(expireTimeMs: number): Promise<void>;
get minimumBlockTimeout(): number;
private isRateLimited;
protected moveToActive(client: RedisClient, token: string, name?: string): Promise<Job<DataType, ResultType, NameType>>;
private waitForJob;
protected getBlockTimeout(blockUntil: number): number;
protected getRateLimitDelay(delay: number): number;
/**
*
* This function is exposed only for testing purposes.
*/
delay(milliseconds?: number, abortController?: AbortController): Promise<void>;
private updateDelays;
protected nextJobFromJobData(jobData?: JobJsonRaw, jobId?: string, token?: string): Promise<Job<DataType, ResultType, NameType>>;
processJob(job: Job<DataType, ResultType, NameType>, token: string, fetchNextCallback?: () => boolean): Promise<void | Job<DataType, ResultType, NameType>>;
private getUnrecoverableErrorMessage;
protected handleCompleted(result: ResultType, job: Job<DataType, ResultType, NameType>, token: string, fetchNextCallback?: () => boolean, span?: Span): Promise<Job<DataType, ResultType, NameType>>;
protected handleFailed(err: Error, job: Job<DataType, ResultType, NameType>, token: string, fetchNextCallback?: () => boolean, span?: Span): Promise<Job<DataType, ResultType, NameType>>;
/**
*
* Pauses the processing of this queue only for this worker.
*/
pause(doNotWaitActive?: boolean): Promise<void>;
/**
*
* Resumes processing of this worker (if paused).
*/
resume(): void;
/**
*
* Checks if worker is paused.
*
* @returns true if worker is paused, false otherwise.
*/
isPaused(): boolean;
/**
*
* Checks if worker is currently running.
*
* @returns true if worker is running, false otherwise.
*/
isRunning(): boolean;
/**
*
* Closes the worker and related redis connections.
*
* This method waits for current jobs to finalize before returning.
*
* @param force - Use force boolean parameter if you do not want to wait for
* current jobs to be processed. When using telemetry, be mindful that it can
* interfere with the proper closure of spans, potentially preventing them from being exported.
*
* @returns Promise that resolves when the worker has been closed.
*/
close(force?: boolean): Promise<void>;
/**
*
* Manually starts the stalled checker.
* The check will run once as soon as this method is called, and
* then every opts.stalledInterval milliseconds until the worker is closed.
* Note: Normally you do not need to call this method, since the stalled checker
* is automatically started when the worker starts processing jobs after
* calling run. However if you want to process the jobs manually you need
* to call this method to start the stalled checker.
*
* @see {@link https://docs.bullmq.io/patterns/manually-fetching-jobs}
*/
startStalledCheckTimer(): Promise<void>;
private stalledChecker;
/**
* Returns a promise that resolves when active jobs are cleared
*
* @returns
*/
private whenCurrentJobsFinished;
private retryIfFailed;
private moveStalledJobsToWait;
private moveLimitedBackToWait;
}