import { v as BaseFilesystem, b as PGlite, c as PostgresMod, w as FsStats } from '../pglite-CntadC_p.cjs'; interface OpfsAhpOptions { initialPoolSize?: number; maintainedPoolSize?: number; debug?: boolean; } interface FileSystemSyncAccessHandle { close(): void; flush(): void; getSize(): number; read(buffer: ArrayBuffer, options: { at: number; }): number; truncate(newSize: number): void; write(buffer: ArrayBuffer, options: { at: number; }): number; } interface State { root: DirectoryNode; pool: PoolFilenames; } type PoolFilenames = Array; interface WALEntry { opp: string; args: any[]; } type NodeType = 'file' | 'directory'; interface BaseNode { type: NodeType; lastModified: number; mode: number; } interface FileNode extends BaseNode { type: 'file'; backingFilename: string; } interface DirectoryNode extends BaseNode { type: 'directory'; children: { [filename: string]: Node; }; } type Node = FileNode | DirectoryNode; /** * PGlite OPFS access handle pool filesystem. * Opens a pool of sync access handles and then allocates them as needed. */ declare class OpfsAhpFS extends BaseFilesystem { #private; readonly dataDir: string; readonly initialPoolSize: number; readonly maintainedPoolSize: number; state: State; lastCheckpoint: number; checkpointInterval: number; poolCounter: number; constructor(dataDir: string, { initialPoolSize, maintainedPoolSize, debug, }?: OpfsAhpOptions); init(pg: PGlite, opts: Partial): Promise<{ emscriptenOpts: Partial; }>; syncToFs(relaxedDurability?: boolean): Promise; closeFs(): Promise; maintainPool(size?: number): Promise; _createPoolFileState(filename: string): void; _deletePoolFileState(filename: string): void; maybeCheckpointState(): Promise; checkpointState(): Promise; flush(): void; chmod(path: string, mode: number): void; _chmodState(path: string, mode: number): void; close(fd: number): void; fstat(fd: number): FsStats; lstat(path: string): FsStats; mkdir(path: string, options?: { recursive?: boolean; mode?: number; }): void; _mkdirState(path: string, options?: { recursive?: boolean; mode?: number; }): void; open(path: string, _flags?: string, _mode?: number): number; readdir(path: string): string[]; read(fd: number, buffer: Uint8Array, // Buffer to read into offset: number, // Offset in buffer to start writing to length: number, // Number of bytes to read position: number): number; rename(oldPath: string, newPath: string): void; _renameState(oldPath: string, newPath: string, doFileOps?: boolean): void; rmdir(path: string): void; _rmdirState(path: string): void; truncate(path: string, len?: number): void; unlink(path: string): void; _unlinkState(path: string, doFileOps?: boolean): void; utimes(path: string, atime: number, mtime: number): void; _utimesState(path: string, _atime: number, mtime: number): void; writeFile(path: string, data: string | Uint8Array, options?: { encoding?: string; mode?: number; flag?: string; }): void; _createFileNodeState(path: string, node: FileNode): FileNode; _setLastModifiedState(path: string, lastModified: number): void; write(fd: number, buffer: Uint8Array, // Buffer to read from offset: number, // Offset in buffer to start reading from length: number, // Number of bytes to write position: number): number; } export { type DirectoryNode, type FileNode, type FileSystemSyncAccessHandle, type Node, type NodeType, OpfsAhpFS, type OpfsAhpOptions, type PoolFilenames, type State, type WALEntry };