fix(layout): add top-level corner mask overlay

This commit is contained in:
Meik
2026-03-05 16:58:39 +01:00
parent d411f23fc4
commit c72231f3b3
3 changed files with 29 additions and 1 deletions

View File

@@ -2191,6 +2191,11 @@ namespace C4IT_CustomerPanel
MainWindowSurface.Clip = new RectangleGeometry(new Rect(0d, 0d, surfaceWidth, surfaceHeight), surfaceRadius, surfaceRadius);
MainWindowContentRoot.Clip = new RectangleGeometry(new Rect(0d, 0d, contentWidth, contentHeight), contentRadius, contentRadius);
if (MainWindowCornerMaskOverlay != null)
{
MainWindowCornerMaskOverlay.Data = CreateCornerOverflowMaskGeometry(surfaceWidth, surfaceHeight, surfaceRadius);
}
if (btnSP != null && btnSP.ActualWidth > 0d && btnSP.ActualHeight > 0d)
{
btnSP.Clip = CreateBottomRoundedRectGeometry(btnSP.ActualWidth, btnSP.ActualHeight, contentRadius);
@@ -2224,6 +2229,22 @@ namespace C4IT_CustomerPanel
return geometry;
}
private static Geometry CreateCornerOverflowMaskGeometry(double width, double height, double radius)
{
if (width <= 0d || height <= 0d)
return Geometry.Empty;
double r = Math.Max(0d, Math.Min(radius, Math.Min(width / 2d, height / 2d)));
if (r <= 0d)
return Geometry.Empty;
var fullRect = new RectangleGeometry(new Rect(0d, 0d, width, height));
var roundedRect = new RectangleGeometry(new Rect(0d, 0d, width, height), r, r);
var mask = new CombinedGeometry(GeometryCombineMode.Exclude, fullRect, roundedRect);
mask.Freeze();
return mask;
}
}
public class cMainFunctionInfo