Files
C4IT-F4SD-Client/F4SD-AdaptableIcon-Export/User Controls/IconGrid.xaml.cs
2025-11-11 11:03:42 +01:00

49 lines
1.4 KiB
C#

using F4SD_AdaptableIcon.Enums;
using F4SD_AdaptableIcon_Export.Models;
using MaterialIcons;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace F4SD_AdaptableIcon_Export.User_Controls
{
/// <summary>
/// Interaction logic for IconGrid.xaml
/// </summary>
public partial class IconGrid : UserControl
{
public List<cAdvancedIconInformation> IconInformation
{
get { return (List<cAdvancedIconInformation>)GetValue(IconInformationProperty); }
set { SetValue(IconInformationProperty, value); }
}
// Using a DependencyProperty as the backing store for IconInformation. This enables animation, styling, binding, etc...
public static readonly DependencyProperty IconInformationProperty =
DependencyProperty.Register("IconInformation", typeof(List<cAdvancedIconInformation>), typeof(IconGrid), new PropertyMetadata(null));
public IconGrid()
{
InitializeComponent();
}
}
}