using F4SD_AdaptableIcon.Enums; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; namespace F4SDicons.Models { public class RoutedEventArgsIconInfo : RoutedEventArgs { public string IconName { get; set; } public enumIconTypes IconType { get; set; } public RoutedEventArgsIconInfo() { } public RoutedEventArgsIconInfo(RoutedEvent customEvent) : base (customEvent) { } } }