using F4SD_AdaptableIcon.Enums;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;

namespace F4SDicons.Models
{
    public class RoutedEventArgsIconInfo : RoutedEventArgs
    {
        public string IconName { get; set; }

        public enumIconTypes IconType { get; set; }

        public RoutedEventArgsIconInfo()
        {

        }

        public RoutedEventArgsIconInfo(RoutedEvent customEvent) : base (customEvent)
        {
        }

    }
}
